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Zero-RB and Hero-RB Archetypes

Most managers default to the conventional draft strategy: take running backs early because they're scarce. But two alternative archetypes have proven viable, and understanding both makes you a better drafter even if you never use them.

Zero-RB punts the running backLines up behind the QB; runs the ball, catches short passes, and pass-blocks. position entirely in the early rounds. You take WRs and (maybe) an elite TE in rounds 1-5, then pile up as many running backs as possible in rounds 6-14. The thesis: RB injury rates are extremely high (~50% of starting RBs miss multiple games per season), so backup RBs are constantly stepping into starter roles. Drafting 6-8 lottery tickets at RB gives you a shot at multiple workhorse weeks. The archetype works best in PPRPoints Per Reception fantasy scoring. 1 point per catch (PPR), 0.5 (Half-PPR), or 0 (Standard). leagues, where pass-catching backs don't need to be elite to start.

Hero-RB is the middle ground. Take one elite RB in round 1, then go heavy WR/TE through rounds 2-5, then load up on RB depth late. You get one anchor at the position plus the upside of Zero-RB's late-round shots.

Robust-RB is the traditional opposite — RBs in rounds 1 and 2, sometimes 3. Solid floor, but you're betting heavily on an injury-prone position and giving up the elite WR pool.

The right choice depends on your draft slot, your league's scoring, and what's happening in front of you. The bigger lesson: don't draft on autopilot. If everyone in your league is going RB-RB early, the elite WRs become the inefficiency. If everyone is doing Zero-RB, the workhorses they're leaving on the board are gold. Read the room.